Pillow Castle Games, which is a team comprised of students from Carnegie Mellon, have come up with a tech demo that demonstrates a rarely used game mechanic based on forced perspective. Forced perspective is basically a technique that uses optical illusion to make objects appear closer, farther, larger, or smaller than they actually are. An example would be the overdone Leaning Tower of Pisa photo you’ve probably seen a ton of times, where people stand close to the camera with the tower in the background; thus, making the tower appear smaller than it really is. The same principle is applied to “The Museum of Simulation Technology,” which Pillow Castle Games is calling their tech demo. It’s a refreshing game mechanic that I hope takes off into a finished and polished game.
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- Cookie Perfection Machine
- The Museum of Simulation Technology – a first person puzzle game using forced perspective
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